Debug Rays
Draw an arrow for each cast ray, green for rays that miss, red for rays that hit. Can be used to debug ray queries.
DebugRaysJob
This behavior outputs the following:
DesiredDirection-float.zero(constant)DirectionDesire-0(constant)DesiredSpeed-0(constant)SpeedDesire-0(constant)Priority-0(constant)
DebugRaysComponent
The DebugRaysComponent contains only BaseData. The main interesting properties to adjust on the component are:
BaseDataIsActive- Mark it to activate the behavior.